Checkers
Classic draughts for two on the dark squares: capture all your opponent's pieces. 2 players
How to play Checkers
Goal
Capture all your opponent's pieces, or block them so they cannot move.
Step by step
- Pieces move one square diagonally forwards, only on the dark squares.
- If an opponent's piece is right next to yours with an empty square behind it, jump over it to capture it. You may do that backwards too.
- If you can capture, you must. If you can capture again after a jump, you must carry on.
- When a piece reaches the far side, it becomes a king. That ends the move.
- Kings fly: they move and capture diagonally over as many squares as they like.
How to win
You win when your opponent has no pieces left or cannot move. 50 moves in a row without a capture or a new king is a draw.
Tips
- Keep your back row together for a while; it makes it hard for your opponent to get kings.
- Watch out for lone pieces: a piece with an empty square behind it can be captured.